Polished Up
So here's the thing. This Game had problems.
A few people bought it too, bless them - No negative feedback though!
Let's get down to it, shall we? I'm going to list the things I did to Hotar in hopes to make it "better":
- Fixed the Audio
- OST revamp
- Force Reset because Puzzles Suck was fixed
- Moved Attack Key from Num 1 to SHIFT
- Lowered Price slightly
First -- Fixed the Audio: This was a major issue and it took me 4 hours to full clear the game of any Audio problems. Basically all the SFX went from 100% to 70%, so that should be good.... right?
OST Revamp: I believe the OST before was some Chiptune crap that I played on one of my keyboards. Needless to say, I found some VGM that seemed to fit the overall feel for the game. Don't worry, I still composed the music - It just isn't Chiptune garbage.
Force Reset because Puzzles Suck: OK.... I was testing this earlier in the day and accidentally pushed a block that basically Softlocked any Puzzle progression. Yeah... I got stuck and this was fixed immediately (/-_-)/ [___]
Moved Attack Key from Num 1 to SHIFT: I have NO IDEA what I was initially thinking putting the Attack Key as "1" when this was first made. But it is SHIFT now... and all is right in the world.
Lowered Price Slightly: YEAH! Because what the hell is an extra 25 cents. Hotar is now a flat-rate of $2 CAD, instead of $2.25 CAD - The hell is that?
Anyway. Hope you enjoy the changes - and sorry for turfing the Demo (-__-)/ [=]
Files
Get Hotar
Hotar
The ZuuZuu's have been captured! It's up to you to get them back
Status | Released |
Author | Runey |
Genre | Strategy, Adventure |
Tags | 8-Bit, Difficult, Dungeon Crawler, Exploration, minigames, NES (Nintendo Entertainment System), Pixel Art, Retro, RPG Maker |
Languages | English |
Accessibility | High-contrast, Textless |
More posts
- Hotar is now available!Feb 27, 2019
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